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Wesnoth Units database

Quenoth Stalker

(image)



Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. On desert terrain, this unit can use its camouflage skill to remain hidden from enemies, unless they are standing next to it.

Information

Advances from: Quenoth Lurker
Advances to: Quenoth Assassin
Cost: 30
HP: 39
Movement: 6
XP: 75
Level: 2
Alignment: neutral
IDQuenoth Stalker
Abilities: camouflage

Attacks (damage - count)

(image)dagger
melee
7 - 3
blade
backstab
(image)throwing knives
ranged
4 - 3
pierce
poison

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest170%
(icon) Frozen240%
(icon) Hills170%
(icon) Mountains370%
(icon) Mushroom Grove260%
(icon) Sand160%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%